Hotland
Hotland is a desert city located on the eastern shore of the main continent. It was created by carillonbells in August 2026.
Revision 2 · updated by carillonbells · 04/09/2026 · Updated article
Hotland is a city located on the eastern shore of the main continent. It was created by carillonbells in August 2026. Its biome content is mostly mesa and desert, with a bit of savannah and a river bisecting the landmass. The land is inhabited by desert rabbits, armadillos, and camels (Hotland’s national treasure and Cari’s favorite mob).
The city itself if surrounded by a large long wall. Warped likes it joke its to 'keep out the fish people'---in reality, Cari just thought it looked cool. The block palette is based on sandstone and terracotta, with some jungle wood sourced from the small biome on the south of the island. The architecture and build style is inspired by Islamic architecture, though the creator herself is not Muslim. Cari just enjoys researching other cultures, and adores a beautiful arch and intricate tilework.
The name "Hotland" is an Undertale reference, though the locations bear almost no resemblance.
DOCUMENTS
Hotland rules (to be updated)-
1: Respect the land and wildlife. No hunting or surface mining allowed within the walls, and trees must be replanted.
2: When building, please use materials that can be found locally, such as sandstone, terracotta, jungle wood, or mud bricks. Underground materials are okay too.
BUILDINGS
Hotland base camp-
The Hotland base camp was the city's first completed structure, and the only one not built by Cari. It was constructed by Revenant and Galahad, who helped out at Hotland's inception but have since disappeared. It contains many chests and starter crafting stations and farms. It was built before auto-locking chests were implemented, which proved to be an issue; luckily, Coffee was willing to unlock everything. This base camp is also the site of the “Coast Trim Counterfeiter” incident perpetrated by Geared_Player (who has since been banned for griefing).
Fishing guild embassy-
The fishing guild embassy was constructed by Cari at Birb’s request for the fishing guild users to have a place for arid freshwater fishing. It is located on the western shore of the small island. Here, players can catch Freshwater Puffer, Mediterranean Killifish, Lamprey, Tunisian Barb, and European Eel. The building is based off the beautiful facade and blue pishtaq portal of the Mir-i-arab Madrasa in Bukhara, Uzbekistan, which is itself a part of the Poi Kalan complex.
Cari’s palace-
Currently under construction by Cari, the palace is going to be where she lives, her main base of operations. The exterior and floor plan will be based off of the Mausoleum of Khoja Ahmed Yesevi in Turkestan, Kazakhstan. Construction is currently paused, as Hotland is investing heavily into tourism and infrastructure.
Hotland city hall and visitor center-
Cari is sick of living alone out in the desert, so she is currently constructing a city hall/visitor center near the waystone. The goal of this is to get more people to travel to Hotland, with the hope that one or two may decide to make this their permanent residence. Its design is based off of the courtyard of the Al-Zaytuna Mosque in Tunis, Tunisia. It was also inspired by the Grainsville city hall.
Cari plans to aid Hotland’s tourism initiative by producing many flags and using them to advertise around the SMP, inspired by those of Waxenburg and Cherry Village.
