Survival
Progression and bosses
Personal End access, cooperative boss rewards, and monument guardians.
End portal attunement
The player who completes the server's first active End portal receives access. Other players attune themselves by offering 12 Eyes of Ender to any active End portal.
Right-click the portal with Eyes or drop them into it. Progress persists across sessions, extra Eyes remain in the stack, and attunement works at every End portal. Returning from the End is never restricted.
Cooperative Dragon rewards
Damage from every contributor is shown on a live leaderboard during the fight. Repeat-kill Divine Fragments are divided by damage dealt, with at least one Fragment for every contributor.
Fights with five or more contributors share a 20-Fragment pool. The reward remains damage-weighted while guaranteeing participation credit.
Withers
- A player's first Wither kill grants one Divine Favour. Later kills grant one to five Divine Fragments, weighted toward one or two.
- Wither and other boss sounds are localized to nearby players rather than broadcast across the world.
Ocean Monuments
When a player who has not defeated an Elder Guardian approaches a previously cleared monument, its three Elder Guardians are restored for a real encounter. The guardians exist in the shared world, but the restoration is triggered by that player's first-time progression.
A Sea God Reliquary can restore all three guardians again. Its recipe uses Prismarine in the corners, a Nautilus Shell in the center, and four specific four-star fish: Swordfish above, Opah left, Oarfish right, and Skate below. The placed Reliquary returns itself when broken.
Obol sources
Ordinary mobs spawned by mob spawners do not drop Obols. Trial Spawner encounters still grant their intended Obol rewards, preserving trials as an active source rather than an unattended farm.
